laurion: (Default)
Ridley Scott is apparently making a movie based on the board game Monopoly.

I kid you not. See here.

Ok, of all the dozens of questions clamoring to be asked, a few are louder than others.

First, why Monopoly? Scott claims it to be the most popular board game in the world, but that smacks of a half-truth to me. It might be the most popular board game in the sense of the most well-known commercial board game in the world, but I'd be willing to press the issue and compare it to chess, checkers, go, or even tic-tac-toe (although that last one is arguably not a game, or at least not a board game).

Continuing the why rant, why should being the most popular make it good material for a movie? It's a terrible game, with no good plot options leaping out at me that haven't already been explored by such classic comedies as Trading Places, The Money Pit, and Airplane (because I often muse to myself after a game of Monopoly that I picked the wrong week to quit huffing glue). I would find more movie material in Risk, Stratego, Mouse Trap, or even Trivial Pursuit. Not to mention the hundreds or thousands of contemporary, but lesser known, games.

Which brings me to question two: Why does he try to sound like this is such a novel idea? I mean, yes, granted, he is reversing the typical formula. Usually after a popular movie is out, they make a bad game based on it, and many times the bad game is a copy of Monopoly with movie stills pasted on the squares with Elmers glue and shipped while the buzz is still high. (Tanga is selling Pirates of the Carribean Monopoly if anyone is interested.... ) In no way, however, is he being original. There's a freaking musical based on Chess. There are plenty of movies made where the central element is a gambling game (Maverick, Wall Street [Tell me the stock market isn't a gambling game...]). Fer crying out loud, he isn't even being original in making a movie based on a board game. Little movie called Clue, remember it?

Thirdly, why now? If you were going to make a Monopoly movie, wouldn't you make it in the 80's? When American games really were about Monopoly, Scrabble, Clue, and Trivial Pursuit? I know the writers have been on strike, but that's no excuse for the lamest movie premise ever. Does he *want* to suck right now? Has he developed an inoperable tumor that impairs judgement? Either this will be an atrocious comedy, or an even more atrocious attempt at serious social commentary. I'm picturing Christopher Walken as old Uncle Pennybags. Speaking of which, does anyone remember Uncle Wiggily? That would be an awesome movie. Or not.

Alright, time to back off the ranting, and save the rest for game night. Maybe we should have a ritualized burning of my extra monopoly set. (I bought it for the paper money... what does that say about the game?) Here's hoping he and Mr. Crowe don't screw up the Nottingham movie, because another good Robin Hood telling isn't a bad idea. Given the obvious mental infirmities of the director, I won't be getting my hopes up.

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laurion: (Default)
A 20% win ratio on a *four* player game is not good. Still climbing the learning curve.

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Wild Cards

Nov. 3rd, 2007 10:29 pm
laurion: (Default)
Last night was the first time I sat in on the new Wild Cards game.

This is going to be fun.

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And Again

Aug. 8th, 2007 07:00 am
laurion: (Default)
That last post, about last Thursday, and games? Yeah, it's true for this Thursday as well.

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laurion: (Default)
Got nothing to do Thursday night? Want to play some board games? Folks are welcome to come over around 7pm and hang out and play board and card games. Just let me know if you plan on showing. Oh, and let me know if you need an address, or directions, or whatnot.

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laurion: (Default)
I just found out that children's author Lloyd Alexander passed away just under a week ago. The NYT obit at http://www.nytimes.com/2007/05/19/arts/19alexander.html does an excellent job of summing up his works and achievements.

Note to self: get the full set of Prydain Chronicles (somehow, only the 5th book escaped from childhood to now).

In other news, if you'd like to come over to my place tonight for boardgaming, let me know! Fairly open invite, but give me a heads up so I can be prepared.

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laurion: (Default)
Mother's Day festivities went rather well. The house was appropriately cleaned, and put into very good shape, the food was excellent, and everyone seemed to have a good time. That said, having 9 humans at one time means we went through a lot of dishes, prepware, servingware, utensils, etc. Someday I'll have the kitchen back.

Oh, and for anyone with an interest in acting, role playing games, improv, larping, those sorts of things, let me point you over to Paul Tevis and Have Games, Will Travel. Episode 3 of his sub-show at http://www.havegameswilltravel.net/index.php?post_id=213395 is a nice reflection on some of the topics, and discussions like this can help to make better gamers and game masters.

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laurion: (Default)
Yeah, I don't know what that title means either.

There's a new coffee machine in the break room [1] . The fridge there dispenses ice. I've figured out how to make ice coffee. *grin*

Last weekend was the first BSCF Games Day. It was sparsely attended, which wasn't a surprise, but there were always enough people there for me to play a game, and attendance picked up as the night went on.

Like the Angel of Death, Spring Cleaning is upon us! Ahhh!!!!!

[1] It's a Flavia system. I had nothing against the old Keurig unit, but this one does have some interesting choices, and an LCD screen. Hmm. Should talk to the guys across the wall about hacking that....



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laurion: (Default)
This is short notice [1], but if you've got a few hours this Saturday, come by Brandeis University for the first annual BSCFCon, a day long gathering of gamers to play all manner of board, card, and table games. We'll be in the Shiffman Building [2] from 10am to 11pm, with hundreds of games to choose from, a dozens of others to play them with. Come by all day or just for a few hours. This is a free event (even the parking is free), but donations in the form of snacks are always appreciated. If you have questions, would like details, or need a ride, give me a shout.

[1] Sorry, but not our fault. Things just played out this way. It'll be better coordinated next time.

[2] http://my.brandeis.edu/map/print-page?id=88

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laurion: (Default)
Arisia '07.  Those who went will understand more of what I'm talking about than those who didn't.  For those who didn't, Arisia is an annual SF Con in the Boston area.  This year it moved to a new hotel.

The hotel was a lovely hotel.  Wonderful architecture.  Well designed for your standard business-class traveler on any normal occasion.  Completely unable to handle thousands of hang-out-in-the-hallways congoers.  Many of you will have already experienced or heard of the hotel difficulties, but let me make my own marks.  First, the elevators were a problem.  Not only were they fragile and small, necessitating a 7 person occupancy limit, but there were only 3 of them, where the old hotel had 6 or so which could accommodate at least a dozen people each.  Add to this the fact that there were only two stairwells, both at the far flung corners of the building, and the immediate impression is that of traffic problems.  I also noted that unlike in the Boston Park Plaza, the con was not able to center on a few floors, and was forced to put Dealers Room (much smaller than in the past) and Art Show (also smaller, but somewhat better) at the top of the building, making it very difficult even for those who chose to take stairs.  I also noted that the hallways were much narrower in this location, making the congestion and crowds that much greater.

Second, the location was unfortunate.  It was not right on the T, so there was a lot more automotive congestion, although I was unaffected.  It was also about a mile from any reasonable food option (the wonderful cafe in the bottom of the Modern Continental building next door isn't open on weekends), and even then, if you were an out of towner you were in trouble.  For us locals though, I managed to get out to Anna's Taqueria Friday night and Central Square Saturday night, so fed relatively well.

Thirdly, although the conference space seemed fairly generous, the layout and locationing was inconvenient.  Notably, every panel I had in Prefunction space A was continuously affected by people looking for the panel in President's Ballroom A, on the other side of the partition wall.  Conveniently, though, one of my panels was on the 2nd floor, right across from learnedax's room/Intercon party room where I had stuff stashed.

The gripes posted, there were plenty of good things about the con this year.  Having to walk a mile+ to and from where I was staying gave me plenty of time to catch up on This American Life.  The Intercon G InterKong Party was probably_the_ most successful public party on Friday night.  Wired blogged about us.  We had hundreds of people come through.  Without much advertising.  Part of it was that we were conveniently located near the access end of the hallway, so people going up and down the hall were bound to pass us.  Part of it was the ever popular snocones.  We also got a lot of interest in the Banana Smoothies and the genuine Atari 2600 with Donkey Kong.  Kudos to learnedax for organizing it, and to Nat B. for bringing stuff and helping out, and Alex for helping stock supplies and set up, Alex for making tasty smoothies, and Alex (learnedax) again for making every part of it go.

And I was on panels for the first time this year.  I had a good experience overall, and will do it again next year, I think.  I started off on the Funny and Fabo Table Games panel, with a few others, and we got to show off some of our favorite amusing games.  We had one MiB who talked about Ninja Burger and Munchkin, one WizKids guy who talked about some of the clix products, Bill Todd who talked about Chopstick Challenge, and Gloom, and I talked about Evo and Bang.

I followed this up with the Podcasting 101 panel.  I've been running one as a side project for about a year now.  Only two of the panelists had actually done podcasting, and the other two were looking at doing it to promote their books, which the other podcaster was doing, so I had a different perspective, not being an author promoting a book. We had a good diversity in the panel, and it was the most attended panel I was on, with perhaps the exception of Sunday.  We had a full room, with a few people standing.  I brought some gear and recorded most of the panel (with permission). That one went exceedingly well.

TS Larp: Beyond Boffer was mostly attended by ringers; a lot of Intercon regulars.  There were 4 or 5 that weren't though, and one of the Panelists wasn't (one of the panelists didn't show).  This is the panel I was on with TPau, and although the audience was small, I think we covered some good ground, helped clarify the differences in game styles for those who had only played Live Combat games, and made some good points.  I think we sparked some interest, but I don't know if we will see any real effects from it.
Sunday I moderated The Eye of Argon: The Professionals.  I'm not sure what makes me a professional, but I was honored to share the panel with GoH Esther Friesner, SF writers Shane Tourtellotte and Michael A Burstein, and artist E J Barnes.  Esther proved herself to be an old pro, handily wiping out the first page-long chapter.  I'd decided we'd change readers at the chapter marks to help move along in case someone proved an excellent Argonaut.  On the other end of things, Michael had never read it before, or even heard anything about it.  Shortly in to reading, he turned and asked me if this was a joke...  he rallied though, set a personal goal of making it through a whole paragraph. To his credit, he succeeded, doing very well for a first-timer.  I dug out a bright orange hotel-concierge style bell from the 70's edition of the game Pit, and cheerily rang it when someone goofed up or cracked up, myself as well.  I know the panelists had a good time, and the audience seemed to have a good time as well, so all for the best.

After followed the Intercon G ConCom meeting, and the NEIL Board meeting, both of which went without too much of a hitch.  I then fled the scene so I could work my way back to Framingham, pick up asdr83, and dash down to Westerly, RI, to see a production of this year's 12th Night show that my brother had a small role in.  It was an excellent show with some very entertaining juggling, excellent selection of music, and fabulous costumes.  If I'd been able to make a better job with dinner, it would have been quite the excellent evening, but we did alright.

All said and done, a busy, but good weekend.

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